The spell deals no damage, and living creatures affected by the spell instead regain a number of hit. Yes - a hydraulic push or flaming sphere. Critical Success Your attempt is successful. Flaming Sphere: 2 actions upfront and then 1 each round to make an attack against reflex save every round for up to 10 rounds. While it does partially negate the -5 penalty due to Multiple Attack Penalty, what is its purpose?The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. The classic combo with Call Lightning is Dazing Spell, and that works quite well for control purposes. You can choose from any of the following tokens (you can select from both the pathfinder 2E list and the D&D, Pathfinder/general roleplaying markers list). 4th fire shield, fireball, wall of fire; 5th fireball, wall of fireFlaming Sphere. As a student of Evocation, the mage will be able to cast more Evocation spells than those of other. For a basic save, you’ll attempt the. Pathfinder Crits are your damage and most bonus' rolled multiple times, not the result multiplied. Item 6+. Nyarlathotep (The Crawling Chaos) [CE] Source Gods & Magic pg. You have been seriously injured. Class Features. This ritual allows you and the other casters to conjure a magical carriage that transports you to a destination of your choice. Level 4 and 6 are generally Divine Access for getting spells from deities, even ones you don't worship and even phanteons, such as The Prismatic Ray for access to fireball (and sleep and creation), the Path of Heavens (Longstrider, Flaming Sphere, Gravity Well). The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice. The same goes for Flaming Sphere. a. 2x Level 8 item - Flaming rune. Can also disrupt a construct’s animating force. The description of the spell is, "You create a sphere of flame in a square within range. Activate Cast a Spell Frequency once per day; Effect You cast 4th-level fireball. TL;DR. You can use any skill that has a Recall Knowledge. Alchemist for the lvl 1 alchemist fire would be an option+ charhide gobline for not triggering the aura on myself. At that point, you can leave the sphere 75ft away from you, or if you move it, it has to be within 30ft again, so it would roll between 45-105ft to it's destination depending on where in your radius you pick. This spell functions as flaming sphere, except it deals 6d6 points of fire damage to any creature it strikes. . However, flaming sphere and several other spells intended to provide once per turn benefits were updated to as part of the Core Rulebook errata. I'm somewhat surprised there isn't a 'Critical Failure: The spell ends', but it's expressly a basic saving throw, which only affects damage. While perusing the list of Pathfinder Second Edition Backgrounds, one immediately catches my eye: Fortune Teller. Item 15. Ranziel. Your Level. Each type of chromatic dragon features a sidebar on spellcasting dragons of that type. 5 damage per casting and distract the caster trying to keep the stupid thing viable, while something like Scorching Ray on the same level is doing more damage in a one-and-done manner with no save. Because he has walked the world in mortal form, Nyarlathotep is unique among the Outer Gods for appearing comprehensible and understandable—but. You make a wide, arcing swing. /level) Effect 5-ft. Because you're levitating the object, you can move it in any direction. 0. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. It has been brought before that the restrictive language has been removed since playtest. Flaming Sphere is a trash-tier spell that will often do around 10. Failure The target is frightened 2. You cease being hidden if you do anything except Hide, Sneak, or Step. You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude. You gain a +30-foot status bonus to your Speed. If you cast this spell again on a second object, the light spell on the first object ends. Your staff gets one point per spell level you can cast, so if you wanted to take fireball out of your repertoire, you could use your slots and one point to cast fireball anyway, or 3. You’re flat-footed unless you have a climb Speed. Treasure comes in all sorts of forms, from humble copper coins to incredibly powerful and valuable magic items. Flaming Sphere (M): Any creature damaged by a flaming sphere catches on fire as if it has been struck by alchemist’s fire. ) Source Ultimate Equipment pg. You carefully move 5 feet. Whether inherited from ancestors or passed on by a random occult encounter, the Sorcerer 2e class is brimming with spellcasting potential. It generates the appropriate sounds, smells, and feels believable to the touch. Source Core Rulebook pg. You transform into the shape of a legendary monster, assuming a Huge battle form. Choose one type of damage from the following list: acid, bludgeoning, cold, electricity, fire, negative, piercing, slashing, or sonic. Werecreatures are notorious for their murderous rampages in the deep of the night—violence that is often at odds with the afflicted’s true nature. Fool's Gold (AA) F: Make someone who accepts one of your gold pieces more vulnerable to your magic. The difference between basic and nonbasic saves is just the effects of the degrees of success. Any creature that touches you or. but Pathfinder 2e encourages using numerous low-level enemies in encounters so it’s entirely possible that your GM will give. Range 30 feet; Targets 1 creature you summoned. If any creature made invisible by this spell uses a hostile action, the. number, the number of calves she has produced and the average . 1st Level spells: Enlarge Person, Infernal healing, Shield, Vanish, Silent Image, Mage Armor. With Moonbeam that's pretty much all the damage you're going to be doing each round, while flaming sphere is supplemental. You must have enough space to expand into or the spell is lost. Requirements Your Speed is at least 10 feet. But if your GM didn't give you the fundamental runes, downgrade to get them. Resembling a thick salamander with a wide head, a powerful tail, and tentacles tipped with snapping jaws in place of rear legs, naunets are the most bestial of the proteans and occupy one of their lowest castes. Additionally, flaming sphere does half damage on a successful save, while. Frost Fall: The area is covered in a chilling frost. Heightened (4th) Your battle form is Large and your attacks have 10-foot reach. Sustaining a Spell for more than 10 minutes (100 rounds) ends the spell and makes you fatigued unless the spell lists a different maximum duration (such as “sustained up to 1 minute” or “sustained up to 1 hour”). Saving Throw Fortitude; Duration 1 minute. Flaming sphere has a range of 60 ft. 242 4. So you might get off four attacks, but the second one with take a -5 penalty (-4 with agile) while the third and fourth will be subject to a -10 penalty (-8 with agile). This situation occurs when Flaming Sphere travel distance Question. For your starting equipment, select a mace, scale mail, a dagger, either pack, and a shield and holy symbol. Example, carving up a winter wolf (level 5) would be a Crafting, Nature or Arcana DC 22. gg. Sorcerer's turn comes up, she summons a flaming sphere in Square A doing damage to Enemy 2 in Square A. Not on the Divine spell list. Also, if the sphere enters your sphere, it can kill you - but won't harm the next monster that steps into that sphere. When you cast this spell, choose air, earth, fire, or water. 5. The downside is you're worse at targeting reflex, you get the occasional spell like resilient sphere, but are largely focused on fort and will. ago. You can feed a potion only to a creature that is within reach and willing or otherwise so helpless that it can’t resist. It came up recently that my group might be misreading the actual text to be literally how I summarized it here. AD&D 2nd BlessThe way I would personally make a "Scorching Ray" spell is repurpose the oddball way that Flaming Sphere seems to work. Round 2: 3d6 damage from sphere 1 (sustain), 3d6 from sphere 2. Heightened (+1) The damage increases by 2d6. Make a ranged spell attack. Fireball is exactly what it sounds like, you summon a raging ball of flames in a 20ft area somewhere close to you to burn through whatever is caught in it. Yes. Cast [two-actions] or [three-actions] Range 100 feet; Targets 1 creature with a skeleton. Full Info: From the Core Rulebook, 449: Sometimes you will be called on to attempt a basic saving throw. 2nd Level: Flaming Sphere. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. All News Dungeons & Dragons Level Up: Advanced 5th Edition Pathfinder Starfinder Warhammer 2d20 System Year Zero Engine Industry News Reviews Dragon Reflections. 18530 E San Tan Blvd. If you perform an action with the auditory trait, you must succeed at. The spell doesn't allow for a save, so you get a fortitude save to negate the effects from Cherry Blossom spell. 2. Positive. Flickering Lights: Create an area of inconsistent lighting. Compassion and peace are her greatest virtues, and if enemies of the faith can be redeemed, they should be. L. You deal 2d6 fire damage to creatures in the area. Item 6+. Stuck doors must be Forced Open, and locked ones require a character to Pick the Lock or Force them Open. I will then roll. Baxters Game Store. On a critical success, the target takes double damage and is dazzled for 1 round. You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Coupled with the wording on flaming sphere not stating that it can only be sustained once a round, it gives 3rd level casters the ability to deal 9d6 damage a round (and makes flaming sphere one of if not the best spells for exploiting fire vulnerability even at high levels without heightening the spell) . And yes, spiritual weapon is not agile, and cannot benefit from flanking. Flaming Sphere, Greater. Not sure whether the niche is really there at this level though. Effects with this trait heal living creatures with positive energy, deal positive energy damage to undead, or manipulate positive energy. So, set up a combat where the enemy goes before the sustaining character, In round 1 the caster gets the sustained spell off, then on round 2 the spellcaster gets KOd by one of the enemies. The ray deals 5d6 fire damage. Make a spell attack roll against a single creature. Requirements You have at least one undead minion that you permanently control. Benefits you gain specifically from a critical hit, like the flaming weapon rune’s persistent fire damage or the extra damage die from the fatal weapon trait, aren’t doubled. Your feet and weapon move in tandem. Minion. Gentle Repose H: A corpse doesn't decay and can't become undead. Pathfinder 2e has, what I consider to be, a fun mechanic that that rolling 10 over or under the DC causes critical success or failure (or turns failure to success and vice versa). When you do, can you roll the ball, for example, 10 feet to the right, even though you have no. The Action cost is high,. If a creature made invisible by this spell leaves the spell's area, it becomes visible and remains so even if it returns to the spell's area. Jun 25, 2008. Crypto This Spell may contain spoilers from the Quest for the Frozen Flame Adventure Path. Prerequisites ability to create or control undead; cleric with a negative font, oracle of bones, or necromancer wizard. Flame Vortex: Smilar to Flaming Sphere, except it’s tall, doesn’t need to stay on the ground, and also does bludgeoning damage. " This means sphere effects are area effects and therefore deal extra damage to swarms. 79 2. Items can support characters by granting bonuses. A flaming sphere rolls over barriers less than 4 feet tall. (In my experience, however, combat encounters rarely last that long—usually. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals damage to everything it passes over, but no more than once per round. It ignites flammable substances it touches and illuminates the same area as a torch would. You might need to know the Bulk of a creature, especially if you need to carry someone off the battlefield. Success The target takes full damage. The sphere must be supported by a solid surface, such as a stone floor. To summon the mystic carriage, you must be within 250 miles of your destination and spend 1 hour burning incense and feathers while. Aug 27, 2021. Indoor use is not advised. You create a sphere of flame in a square within range. You utter a curse that a creature will meet a certain end—a death by freezing, stabbing, or another means you devise. ECMO3; Jun 21, 2023 *Dungeons & Dragons 2. 5e is like a 1. A flame dancer gains the following bardic performances. Critical Success The target takes double fire damage, as well as double good damage if a fiend or undead. Flaming sphere could work. 131 You can cast spells even while in a form that cannot normally cast spells. + 10 ft. You gain a +3 item bonus to attack rolls. Prerequisites: Wis 13, wild shape class feature. Simple fix but want some input to make sure it…Gravewalker Witch build help! Hi! I'm building a level 6 Gravewalker witch for a campaign. Columns. Sickened always includes a value. 2nd-level spells, general feat, signature spells, skill increase. Example#1: A wizard casts flaming sphere and uses it to attack Enemy#1. 2E Daily Spell Discussion: Flaming Sphere - Nov 22, 2023 2E Daily Spell Discussion Link: Flaming Sphere. 622 4. Excluded effects include spell-like. Looking down from above, these deities help travelers and voyagers find. On subsequent rounds, the first time you Sustain this Spell each round, you can leave the. Activate Cast a Spell ; Effect You expend a number of charges. Take the DC from Table 1. Beginner Box ; Rulebooks . 0 Price 1,800 gp Bulk 1. + 10 ft. 515 4. ) Hands 2; Bulk L. In fact there's quite a few rules on how the sphere moves, but the 2e version is much simpler. School evocation [force]; Level bard 3, sorcerer/wizard 3. The sphere must be supported by a solid surface, such as a stone floor. Crafty, charismatic, and often chaotic, they can be great fun to play. Big thing for the Oracle comes online at level 4: Divine Access. 1 minute. At level 1 you have 18 AC while you’re holding a shield. Roll damage only once and apply it to each creature you. You create a cloud of putrid mist in the area. CASTING. Notably, Areas falls under Effects, and neither uses words that would lock-in a particular ruling such as "any portion of a creature's space" or similar. Flame Vortex: Smilar to Flaming Sphere, except it’s tall, doesn’t need to stay on the ground, and also does bludgeoning damage. Range 120 feet; Area 20-foot burst. Source Pathfinder #176: Lost Mammoth Valley pg. 584 4. This means you could have a flaming sphere 30ft behind you, run forward 50ft, sustain the spell placing the sphere 30ft in front of you. 0. Each round of the fire dance, he rolls a Perform (dance or sing) check. The last character I played was a witch. Alchemist’s fire is a combination of volatile liquids that ignite when exposed to air. View Cart; Help; Pathfinder . Your unarmed attacks deal 1d4 additional fire damage, and your fire spells deal one. Granted Spells: B. Dec 29, 2022. Bonus Cantrip: Light. Replies 26 Views 973. 342: "All solid ground in the area is covered with grease. Because the extra spell slot granted is for a specific school, the value and options available for that slot is going to be dependent on which school you chose. While in this form, you gain the beast trait (for phoenix) or the animal trait (for purple worm or sea serpent). Melee [one-action] forehead +10 [ +5/+0] ( finesse ), Damage 1d6+3 bludgeoning plus 1d6 fireRanged [one-action] spitfire +10. I find it interesting that a lot of spells take 2 actions, what do you normally do with the 3rd?. You repurpose the negative energy that flows through your minions at a moment's notice. Imperial Outpost Games. PF2 Psychic Conscious Minds Breakdown – RPGBOT. Flaming Sphere: Another classic. Rope Item 0. Source Core Rulebook pg. From the 5e version of Flaming Sphere - "The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet. If you do anything else, you become observed just before you act unless the GM determines otherwise. If a creature catches on fire, the DC to extinguish the flames is equal to the DC of this spell. The spellcasting system in pathfinder 2e is interesting to me, you have a lot of spells that offer utility, but you deal less damage than a martial character. 288 4. S-Class Characters: Bloodstalkers; The World's Coziest Little Haunted Hotel (A Pathfinder RPG Adventure)Godless Healing Feat 2. ISBN-13: 978-1-64078-253-2. Spell 1. Yet there are those who have no interest in redemption, who glory in slaughter and death. You shoot a blazing ray of light tinged with holy energy. Price 5 sp (50 ft. Casting Time 1 standard action Components V, S, M (a small crystal bead). The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. I noticed that in 2e Flaming Sphere doesn't have a land speed. The luminous design of red-orange cracks on this black obsidian wand suggests cooling lava. Legend. Is a hard Crafting, Lore, or the main skill to recall knowledge for the creature check. Download the PDF and discover the secrets of Angus excellence. -radius sphere centered on fire source. Cast [two-actions] somatic, verbal. Fear Spell 1. For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting. In such depictions of her, she is a Kellid woman with flaming red hair bearing a source of heat, such as a lantern or torch. You take a –2 status penalty to Perception checks for initiative and checks that involve sound but also rely on other senses. You augment the abilities of a summoned creature. 36. Any creature that fails its save against the sphere catches on fire. Then on your next turn, stride away two more times then sustain. Saving Throw Reflex negates (see text); Spell Resistance yes. An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of 3rd level or lower. A sheen of red crosses the surface of. We pushed a wagon in front of the gate. Gentle Breeze H: Create a soothing wind that heals and reduces heat. Success The target is frightened 1. When you Cast the Spell and each time you Sustain the Spell, you can. more brews for the crew!Weapons and Penalties. 2 action activities should be more than 2x stronger than the equivalent 1 action +1 action activities, as the 1. Artisan's Tools Item 0+. Flaming Sphere, Greater. Even if you fail to extinguish a fire, you are not harmed by it. In terms of damage per action, it’s equivalent. Some effects occupy an area of a specified shape and size. The new Phoenix Sorcerer Bloodline, from Hero’s of Golarion, has a fun little Bloodline Arcana option: Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. [deleted] • 5 yr. 623 4. Alchemist’s fire deals the listed. You can transfer it to an item without any runes, so long as the rune you are transferring is a fundamental rune. 57, PRPG Core Rulebook pg. On the. This applies only to sound-based parts of the effect, as determined by the GM. Saving Throw basic Reflex. While in this form, you gain the corresponding trait and the elemental trait. . Now in 2E, her being a prodigy is represented by her being really high level and still very young (between 17 and 20 certainly). The wand is simply a tool which helps you do so, but for most purposes (caster level aside), you are considered the caster of the spell (for things like moving the flaming sphere, imbuing your spells, etc. Initial Bloodline Spell: D. Minions are creatures that directly serve another creature. When you take Rush Crafting, you have to decide on your approach to the job, from Trained to Legendary, which is limited by your proficiency. "A swarm takes half again as much damage (+50%) from spells or effects that. Business, Economics, and Finance. A sphere of water 10 feet in diameter forms in an unoccupied space in range, either on the ground or on the surface of a liquid. On subsequent rounds, the first time. 4920 W Thunderbird Rd Ste 121. It moves 30 feet per round. Other Resources: This product is also available on the following platforms:. Area 15-foot cone. Even if we ignore that system difference, though, with the logarithmic shape of degrees of variation vs. Items rapier. Nonbasic saves have different degrees of success effects, that are listed in. You reach out a hand and seize a creature's skeleton from afar, harming their body and potentially wrenching them. Many times, it's important to determine not only if you succeed or fail, but also how spectacularly you succeed or fail. FIRE. Fungal Infestation H: Plant poisonous fungal growths in a creature. (The concealed condition is not a poison effect. The surface of the sphere has a spongy, yielding consistency and so does not cause damage except by its flame. gg/pathfinder2e or f. b. Fleeting Defect: Cause a single object to become broken. After you or an ally use Battle Medicine on you, you become temporarily immune to that Battle Medicine for only 1 hour, instead of 1 day. Unlike the studious Wizard, a Pathfinder Sorcerer is someone who is naturally gifted with magical abilities. 0 You feel ill. A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage. You have hands in this battle form and can take manipulate actions. Enemy 1 is up next and moves from Square B to Square C. Happy FLAMING SPHERE Contains a liquid core, which, if exposed due to rupture, should not be touched, inhaled, or looked at. Range close (25 ft. You create a sphere of flame in a square within range. Construction. Fungal Hyphae H: Thin hyphae grow from your feet and plunge into the earth. ) So spells like invisibility (especially when heightened to level 4) are pretty damn good in pf2e. Pathfinder 2e KINETICIST BASICS by Nonat1s. 1d20 cs> 15, on a 15-20, etc. Flaming Sphere has less range, and does 3d6 as a bonus action (+3d6 situationally to everything within 5 ft). Standing up is a move-equivalent action that provokes an. Doctor Strange is a master of the occult, and also deals with prophecy quite a bit. Range: 30ft Area: One 5ft square "You create a sphere of flame in a square within range. Bulk of Creatures. You get a standard action and a move action. Hi! New to pathfinder second edition, and while I was looking over the book I was really intrigued with the sustain a spell system. 8. $egingroup$ A 10th level Wizard could cast a quickened Flaming Sphere with the third action, and than sustain it in consequent rounds. You cause the air itself to arrest a fall. The can be ok vs hordes of weaker mobs as others have stated, but as a majn dps option they are pretty bad. Please note however that SR does not 'dispels' the effects of the spell (a rolling ball of flame in this case), merely prevents the spell from affecting the creature; the Flaming Sphere is still there, and it can roll over another creature - it merely would not affect the creature whose SR has not been overcome. Unfortunately, there are three main problems with flaming sphere (as well as this spell):A creature called by a spell or effect gains the summoned trait. When you cast this spell, choose one type of chromatic or metallic dragon. Then throw the different subclasses (or whatever their demarcation is)--gunslinger, who specializes in building and using firearms; something that specializes in crafting specialized, heavy armor, and uses modifiable melee weapons in addition to firearms; and so forth. I know you can sustain a spell multiple times per tern, but I was wondering if there’s something preventing someone from casting flaming sphere on one turn, Sustaining it the next turn, and then casting flaming sphere again. New picks: Magic Missle (1st) Summon Swarm (2nd) Sorcerer’s typical tactics: Send Ape into combat and buff it using enlarge or increasing its armor. Any creature that fails its save against the sphere. Flaming sphere is fire. Fire. Polymorph is not normally on the Witch spell list, and polymorphing is something that you need to be. Reflex: These saves test your ability to dodge area attacks. Emphasis mine. -kill anyone with 15 (or less) HP. Divine Skill Survival. She teaches temperance and patience in all things. Going to the magic section, you find, "Cone, Cylinder, Line, or Sphere: Most spells that affect an area have a particular shape. 1d20 cs> 19 will display the result with a green critical highlight on a 19 or 20. At caster level 7th, you may. The sphere deals 3d6 fire damage to each creature in the square when it first appears; each creature must attempt a basic reflex save. Fire. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. The save for zero hurts, but in longer fights or fights against many weaker creatures, I think it's probably a better spell than Acid Arrow. In Pathfinder there are a plethora of choices for races, feats, spells, and so on. Cast [two-actions] somatic, verbal. Pathfinder Lost Omens, Rulebook Subscriber . On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also immobilized for 1 round. Fiery Body Spell 7. Heightened (4th) The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet). Domains moon, star, sun, travel. EFFECT. But it's only 4d12/round if they stay in the 4 squares you cast in over. Invisibility Sphere Spell 3. As part of casting this spell, you can shoot an asteroid out at a creature you can see within range. Flaming sphere got a damage upgrade in Pathfinder, and it's now a pretty decent spell to use at 3rd and maybe 4th level. Upon command, a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit. In flaming sphere, implosion, unfathomable song, impaling briars, and storm lord add "the first time you Sustain. 1d20 + my bonus + 1 circumstance bonus for both attacks. Make a ranged spell attack roll against your target's AC. 0 Traditions arcane, primal Bloodline diabolic Deities Lubaiko. Since it was a waste of ink to reprint that rule in every single one, they just moved this rule to the convenient [polymorph] definition. If I get targeted I use Vanish. Flaming Sphere H: A ball of fire rolls. Pathfinder 2e - Arcane Spell List RPGBOT - Free download as PDF File (. - 2 enemies in range. And yes, spiritual weapon is not agile, and cannot benefit from flanking. The critical success and failure effects of the Craft activity are safe, reasonable effects that are appropriate any time a character wants to Craft: on a critical success, they make more money per day Crafting, and on a critical failure, they ruin 10% of the item's raw materials. Also, if the sphere enters your sphere, it can kill you - but won't harm the next monster that steps into that sphere. Link: Flaming Sphere. "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do. Since the sphere moves in whichever direction you point, you cannot direct its movement other than pointing to an enemy, which causes the sphere to roll towards said target. Most sustained spells have a stipulation in the description that caps it's activation to one. "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty. Orbital Games. The sphere must be supported by a solid surface, such as a stone floor. Ranziel. a 'space' in Pathfinder terms describes a 5x5ft column, not a cube in 3D space. produce flame shouldn't require an attack roll, flaming sphere and fireball shouldn't require saving throws. Usage affixed to armor or a weapon; Bulk —. You call upon the power of the planes to transform into a Medium elemental battle form. Violent motion while casting. The bomb deals 4d8 fire damage, 4 persistent fire damage, and 4 fire splash damage. Make a spell attack roll. Pathfinder Bless. Is Pathfinder 2e as. The greater, 8th level version of it gives a 2nd level Burning hands and Flaming sphere, along with a 3rd level Flaming sphere and Fireball. I'm having a hard time thinking of scenarios where it'd be worth more than just a heightened Flaming SphereIt doesn’t require you to Sustain the spell like Flaming Sphere, but it will likely deal less damage in total for the same spell slot. Only on the enemy caster's turn will the sphere cause any game effect at all. Duration 1 minute. Source Dark Archive pg. The sphere deals 3d6 fire damage to each creature. Sustaining a Spell for more than 10 minutes (100 rounds) ends the spell and makes you fatigued unless the spell lists a different maximum duration (such as “sustained up to 1 minute” or.